Dynamic UI
Last updated
Last updated
The Dynamic UI is a multi-purpose components which lets you further simplify the process of UI creation for your own Avatar Customizer. These components are capable of handling various Game Creator 2 value types and can be use in a wide variety of use-cases.
The value type of a Dynamic UI is determined by the Value List you have set, and you can access the selected value using its respective Property type.
Circular Reference: Assigning the Target field of a Dynamic UI to "Current Target Property of Self" for example, creates a circular reference, leading to an error Stack Overflow. This essentially tells to component to get the target itself continuously, causing an infinite loop. Avoid using this and instead choose a Target Property that is not directed to itself.