> For the complete documentation index, see [llms.txt](https://niam.gitbook.io/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://niam.gitbook.io/documentation/game-creator-2/tactile.md).

# Tactile

<figure><img src="https://348920791-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeQ7CIxHuad77enwt80mG%2Fuploads%2FywNDGGKa5zIKVESFC927%2FBanner%20(1).png?alt=media&amp;token=2b01a1aa-a2f8-41e5-8539-245ac7b9a93b" alt=""><figcaption></figcaption></figure>

Effortlessly create intuitive on-screen touch controls with Game Creator 2, bringing seamless interactivity to your game!

<p align="center">Available at <a href="https://u3d.as/3mzL"><img src="https://348920791-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeQ7CIxHuad77enwt80mG%2Fuploads%2F8atTjaODT1aC0KryXVfc%2FFrame%202.png?alt=media&amp;token=8a4a412c-4a8a-4682-a99d-1619f97c14b7" alt="" data-size="original"></a></p>

{% hint style="warning" %}
The **Tactile** module is a third-party extension designed for [**Game Creator 2**](https://gamecreator.link/core) and requires it to function properly
{% endhint %}

Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.

Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using **Simulator View** or **Simulate Touch Input from Mouse or Pen** Option.

## Key Features

* **Easy to Setup**: Can be as simple as prefab drag-and-drop and play.
* **Custom Touch Zones**: Define precise touchable area on the screen surface.
* **Input Simulation**: Interpret touch input as if they were physical device input.
* **Essential Interactions**: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
* **Advanced Gestures**: Including Pan, Pinch, Twist, and Swipe.
* **Multi-Touch Support**: Up to 10 fingers, depending on device capability.
* **Input Actions Support**: Compatible with Input System’s Input Action assets.
* **Cross-Control Ready**: Configure without breaking your current input setups.
* **Enter Play Mode** **Options**: Speeds up testing by skipping domain and scene reloads.
* **Visual Scripting**: Including Instructions, Conditions, Events, and properties.
* **Examples/Templates**: Pre-configured setups to help you get started quickly.
* **C# Source Code**: Full access to source code for complete modification.
* **Compatible with all** Game Creator 2 modules.

{% hint style="success" %}
Give the [Demo](https://drive.google.com/drive/folders/1FnCdkSWaIfguTwJed03297oT1MN9JqtK?usp=drive_link) a Whirl! Dive in and see what it can do!
{% endhint %}

{% hint style="info" %}
If you have any questions, suggestions or feedback, please feel free to contact us via [email](mailto:niam.soft@gmail.com).
{% endhint %}

## **Contents**

<table data-view="cards"><thead><tr><th data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><a href="/documentation/game-creator-2/tactile/getting-started.md">Getting Started</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/tactile-control.md">Tactile Control</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/touchable-area.md">Touchable Area</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/control-type.md">Control Type</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/custom-device.md">Custom Device</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/visual-scripting.md">Visual Scripting</a></td></tr><tr><td><a href="/documentation/game-creator-2/tactile/releases.md">Changelog</a></td></tr></tbody></table>
