Touchable Area
The Touchable Area handles the basic touch interactions, such as tap, slow tap, multi-tap, hold, press, and release, but only for touches within its defined boundaries. Each type of Touchable Area provides different methods for defining its interaction region, which could be a box, circle, or other shapes.

Parameters
All Touchable Area types inherit the following base parameters. Depending on the specific type, additional parameters may also be available.
Raycast
: Determines if a raycast will perform at the touched point to detect if another graphic element obstructs the interaction. Use a Layer Mask to filter objects affected by the raycast.Auto Press
: If enabled, automatically perform press to a finger that enters the defined area. You can also choose whether fingers already used by another Tactile Control are allowed to trigger this behavior.Auto Release
: If enabled, automatically perform release to a finger that leaves the defined area.Multi Touch
: Allows multiple fingers to interact with the control at the same time.
Interaction Config
Each Tactile Control can have its interaction configuration overridden. By default, timing values are sourced from the Input Settings Asset located at Project Settings > Input System Package > Settings.
Tap Time
: The time (in seconds) within which a press and release has to occur for it to be registered as a tap. When toggled, uses a specified custom tap time; otherwise, uses the default.Slow Tap Time
: The minimum duration required of a press-and-release interaction to evaluate to a slow-tap-interaction. When toggled, uses a specified custom slow tap time; otherwise, uses the default.Multi Tap Delay Time
: The maximum duration that may pass between taps in order to evaluate to a multi-tap-interactionWhen toggled, uses a specified custom multi tap delay time; otherwise, uses the default.Hold Time
: The minimum duration required of a press-and-release interaction to evaluate to a hold-interaction. When toggled, uses a specified custom hold time; otherwise, uses the default.Tap Radius
: The maximum radius that a touch contact may be moved from its origin to evaluate to a tap-interaction. When toggled, uses a specified custom hold time; otherwise, uses the default.Hold Radius
: The maximum radius that a touch contact may be moved from its origin to evaluate to a hold-interaction.
Debug Gizmos
Expanding the Touchable Area drawer section activates its Scene View Gizmos, which visually displays the defined interaction area using dotted border lines.

Last updated
Was this helpful?