Releases

v1.1.4 - June 17, 2025

Before updating, ensure to back up your project(s) beforehand and uninstall the previous version of the module by using the corresponding Uninstall button at the top toolbar.

New

  • Touchable Area: Rounded Box

  • Touchable Area: Rounded Transform

  • Instruction: Set Input Simulate (For each Control Type)

  • Instruction: Reset Input Simulate (For each Control Type)

  • Touchable Area: Auto Press Option to allow shared fingers

  • Touchable Area: Tap Radius in Interaction Config

  • Touchable Area: Hold Radius in Interaction Config

Enhances

  • Touchable Area: Adds index label for each points of Polygon

  • Touchable Area: Polygon updates points field when dragging

Changes

  • Touchable Area: Touches must stay near the press point within a certain radius in order to trigger the interactions Tap, Slow Tap, Hold, etc.

  • Touchable Area: Renamed 'Interaction Time' into 'Interaction Config' drawer

Fixes

  • Settings: Device Layout's "Apply Changes" button sometimes not working

Removes

  • Internal: Removes obsolete functions in TControlType

v1.0.3 - May 22, 2025

Before updating, ensure to back up your project(s) beforehand and uninstall the previous version of the module by using the corresponding Uninstall button at the top toolbar.

New

  • Control Type: Interaction Pad

  • Control Type: Skill Stick

  • Control Type: Skill Button

  • Touchable Area: Touchable Area

  • Event: On Activate Skill

  • Event: On Start Cooldown

  • Event: On Reset Cooldown

  • Condition: Is Cooldown

  • Condition: Is Castable

  • Condition: Is Skill Stick

  • Condition: Is Skill Button

  • Condition: Is Skill Type

  • Condition: Is Point Within Area

  • Instruction: Set Raycast

  • Instruction: Start Cooldown

  • Instruction: Reset Cooldown

  • Property Get: Is Cooldown

  • Property Get: Cooldown Ratio

  • Property Get: Cooldown Remaining

  • Property Get: Fingers Centroid

  • Property Get: Finger Last Index

  • Property Get: Stick Motion XY (Normalized)

  • Property Get: Stick Motion XZ (Normalized)

Changes

  • Touchable Area: Raycast toggle is enabled by default

Fixes

  • Tactile Manager: Finger may not release properly in Simulator View

  • Touchable Area: Touches with infinite position are treated as inside the area

  • Touchable Area: Auto Press not ignoring fingers currently used by other control

  • Events: 'On While Pressing/Holding' called multiple times per finger in a frame

  • Touchable Area: Raycast ignores touch when no graphic is hit

v1.0.2 - April 16, 2025

Before updating, ensure to back up your project(s) beforehand and uninstall the previous version of the module by using the corresponding Uninstall button at the top toolbar.

New

  • Instruction: Is Handle Relative

  • Instruction: Is Handle Sensitive

  • Instruction: Set Handle Damping

  • Instruction: Set Surface Damping

  • Instruction: Set Arrow Damping

  • Analog Stick: Separates Handle's damping for drag & recenter

Enhances

  • Updates: Supports 'Remind me when new version is available'

  • Input Simulate: Supports Keyboard F13-24 Key in Input System v1.14.0

  • Input Simulation: Minor performance improvements

Fixes

  • TouchableArea: Pivot affects Transform Ellipse gizmos

  • Instruction: Enable Touch Simulation not working in some cases

  • Input Simulate: Gamepad Right Stick as Buttons has incorrect control path

  • Simulator View: Released and Pressed in the same frame causing a ghost touch

  • Steering Wheel: Incorrect center of rotation when Wheel is nested deeply

v1.0.1 - January 14, 2025

Before updating, ensure to back up your project(s) beforehand and uninstall the previous version of the module by using the corresponding Uninstall button at the top toolbar.

New

  • Condition: Is Release In area

  • Push Button: Input Execution Option

  • Example: 2_Push_Button/2_Input_Execution

  • Example: 1_Basic_Interactions/7_Drag_Panel

Enhances

  • Swipe Pad: Directions list supports undo operation

  • Touchable Area: Consistent dotted border line gizmos

  • Internal: More control over Interaction execution order

Fixes

  • Push Button: value is 1f during On Release Event

  • Examples: Missing Lighting Data Asset in Example Scenes

  • Swipe Pad: Stationary in initial sample point starts the swipe time

  • Editor: Tactile Control Inspector throws null reference in some cases

  • Input Simulate: Button input control sent values in same frame accumulate

v1.0.0 - December 16, 2024
  • Initial release

Last updated

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