Documentation
Ctrlk
Documentation
Ctrlk
  • Welcome!
  • Game Creator 2 Modules
    • UMA Integration
      • Getting Started
      • Avatar
      • Remember
      • Variables
      • Dynamic UI
      • Slot Data Asset
      • Visual Scripting
        • Instructions
          • UMA
            • Addressables
            • Common
              • Build Avatar
              • Can Always Rebuild Skeleton
              • Can Build Avatar
              • Can Bundle Check
              • Can Keep Mecanim Avatar
              • Can Load BlendShapes
              • Change Atlas Resolution Scale
              • Change Blend-Shape
              • Is Avatar Visible
              • Load Avatar Definition
              • Randomize Avatar
              • Remove Blend-Shape Data
              • Remove Bone
              • Save Avatar Definition
              • Set Animator Controller
              • Set Blend-Shape Data
              • Set Default Load Options
              • Set Default Save Options
              • Toggle Avatar Visibility
            • DNA
            • Expression Player
            • Generator
            • Overlay Color
            • Plugins
            • Race
            • Recipe
            • UI
            • Utilities
          • Cameras
          • Logic
          • Time
          • UI
        • Conditions
        • Events
      • Utilities
      • Releases
    • Tactile
  • External Links
    • Unity Asset Store
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On this page
  1. Game Creator 2 Modules
  2. UMA Integration
  3. Visual Scripting
  4. Instructions
  5. UMA

Common

Instructions

  • Build Avatar

  • Change Blend-Shape

  • Load Avatar Definition

  • Randomize Avatar

  • Remove Blend-Shape Data

  • Remove Bone

  • Set Animator Controller

  • Set Blend-Shape Data

  • Set Default Load Options

  • Set Default Save Options

Last updated 1 year ago