Effortlessly create intuitive on-screen touch controls with Game Creator 2, bringing seamless interactivity to your game!

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Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.

Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.

Key Features

  • Easy to Setup: Can be as simple as prefab drag-and-drop and play.

  • Custom Touch Zones: Define precise touchable area on the screen surface.

  • Input Simulation: Interpret touch input as if they were physical device input.

  • Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.

  • Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.

  • Multi-Touch Support: Up to 10 fingers, depending on device capability.

  • Input Actions Support: Compatible with Input System’s Input Action assets.

  • Cross-Control Ready: Configure without breaking your current input setups.

  • Enter Play Mode Options: Speeds up testing by skipping domain and scene reloads.

  • Visual Scripting: Including Instructions, Conditions, Events, and properties.

  • Examples/Templates: Pre-configured setups to help you get started quickly.

  • C# Source Code: Full access to source code for complete modification.

  • Compatible with all Game Creator 2 modules.

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The Documentation is continuously being developed! If you have any questions, suggestions or feedback, please feel free to contact us via emailenvelope.

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