# Utilities

## Convert Shared Color Table

<figure><img src="https://348920791-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeQ7CIxHuad77enwt80mG%2Fuploads%2FEG4Qiy5CbOu89cb6ookV%2FConvertSharedColorTable.gif?alt=media&#x26;token=6e3f1322-8255-4d32-b61f-ca4406a30aef" alt="" width="563"><figcaption></figcaption></figure>

To convert the Shared Color Table into a **Global List Variable** with an **Overlay Color** value type:

{% stepper %}
{% step %}
In the Project window, select all the desired Shared Color Tables.
{% endstep %}

{% step %}
Right-click on the selected assets.
{% endstep %}

{% step %}
Navigate to **Game Creator > UMA > Convert Shared Color Table(s)**.
{% endstep %}
{% endstepper %}

## Convert Global List Variables

<div align="center"><figure><img src="https://348920791-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeQ7CIxHuad77enwt80mG%2Fuploads%2F7g1e8XSLvZyCuEKYiWe8%2FConvertGlobalList.gif?alt=media&#x26;token=6cd96ae0-2997-4bbb-abd9-39b6caec976c" alt="" width="563"><figcaption></figcaption></figure></div>

To convert the **Global List Variable** with **Overlay Color** value type into a Shared Color Table:

{% stepper %}
{% step %}
In the Project window, select all the Global List Variables with Overlay Color value type.
{% endstep %}

{% step %}
Right-click on the selected assets.
{% endstep %}

{% step %}
Navigate to **Game Creator > UMA > Convert Global List Overlay Color(s)**.
{% endstep %}
{% endstepper %}

## Convert Slot Data Asset

<figure><img src="https://348920791-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeQ7CIxHuad77enwt80mG%2Fuploads%2FZClTONtGlyGbS7OVxVGl%2FConvertSlotDataAsset.gif?alt=media&#x26;token=030f7b2e-1746-423d-bbd1-8c7df9c376fe" alt="" width="563"><figcaption></figcaption></figure>

To convert **UMA.SlotDataAsset** into **UMA Integration's SlotDataAsset**:

{% stepper %}
{% step %}
In the Project window, select all the desired Slot Data Assets.
{% endstep %}

{% step %}
Right-click on the selected assets.
{% endstep %}

{% step %}
Navigate to **Game Creator > UMA > Convert Slot Data Asset(s)**.
{% endstep %}
{% endstepper %}

{% hint style="warning" %}
This feature also allows you to convert the Slot Data Asset back to its original form. However, please note that you'll lose any instructions defined within its events.
{% endhint %}
