# Change Initial Scale Factor

```csharp
UMA » Generator » Change Initial Scale Factor
```

## Description

Changes the scale factor applied to textures when they are added to the atlas. The size of the texture is divided by this value

## Parameters

<table><thead><tr><th width="263">Name</th><th>Description</th></tr></thead><tbody><tr><td>Generator</td><td>The game object with UMA Generator type component attached</td></tr><tr><td>Scale Factor</td><td>The new scale factor applied to textures</td></tr></tbody></table>

## Keywords

`UMA`,  `Generator`,  `Size`,  `Texture`,  `Quality`
