# On Avatar Create

```
UMA » On Avatar Create
```

## Description

Executed after the given UMA Avatar has been completely generated. It will only run on the first build

## Parameters

<table><thead><tr><th width="263">Name</th><th>Description</th></tr></thead><tbody><tr><td>Avatar</td><td>The game object with UMA Avatar type component attached</td></tr></tbody></table>

## Keywords

`UMA`, `Build`, `Make`, `Spawn`
